Can You Gethistroy Mode Rewards Again

The notification shown when selecting New Game+ mode

New Game+ is a game mode that becomes available later on finishing Horizon Zero Dawn on any difficulty. New Game+ carries all the experience, gear, modifications and skills that players obtained from their original playthrough, except for Shadow Stalwart outfits in the inventory and any modifications equipped to the Shadow Stalwart outfit(s). New Game+ besides introduced two new trophies.

Machinery and Rewards

New Game+ tin can be started after get-go chirapsia the game. This automatically creates a "loadout," which is a determined country of Aloy (Skills, Equipment, Pouch Upgrades, Inventory content) that would exist adopted should a New Game+ be started. Players can always refresh the loadout from any save file where the last Story mission has already been completed, just merely ane loadout is possible per-user. Creating loadouts from a completed New Game+ save file is possible. Alternatively, a player can manually create a New Game+ loadout from the options menu during a game in which the main quest has been completed.

Starting a New Game+ volition have players brainstorm from the principal quest The Point of the Spear, skipping the early on narrative and tutorials of when Aloy was a child. New Game+ does non comport over Hunting Ground trial results, machine overriding capacity, some special items like quest-related objects and Bluegleam, and sure Reward Boxes, thus requiring players to re-practise their progress in order to accomplish them. Some skills related to overriding and mounting machines are locked when starting New Game+, becoming accessible over again when players reach to the betoken where they are unlocked story-wise.

New Game+ introduces "ghost levels": the game has a level cap of 60 and in a normal game fashion Aloy ceases to gain experience afterward this level, but in New Game+ Aloy gains experience and can gain upwards to 50 ghost levels, which have no impact on gameplay.

Completing New Game+ unlocks cosmetic options for players to apply on Aloy in any save file, this includes Face paints and Focus skins. Specific cosmetic rewards are unlocked based on the difficulty setting of the New Game+ completion, with Ultra Hard yielding all possible rewards.

As of PS4 patch 1.fifty whatsoever called difficulty for New Game+ is locked for the entirety of the story progress. Previously this only practical to the Ultra Difficult difficulty.

Adept Equipment

A feature of New Game+ is Skillful weapons and outfits which have more potential than their regular versions in the normal game mode. Adept items replace their regular version in New Game+, and thus must be acquired in the same style: either purchased from merchants or caused as rewards. Only weapons and outfits of the "Very Rare" category have Skillful versions. Practiced equipment can be carried over to another New Game+.

Adept Weapons

All Adept weapons have one additional modification slot than their regular versions, with otherwise identical stats. The following is the list of weapons and variants that have Adept versions in tandem with the ones they supersede. The Tearblaster and Sylens' Lance don't take Skilful versions.

  • Ropecaster (Shadow, Lodge)
  • Hunter Bow (Shadow, Banuk Striker)
  • Sling (Shadow)
  • Tripcaster (Shadow)
  • State of war Bow (Shadow, Social club, Banuk Champion)
  • Sharpshot Bow (Shadow, Banuk Powershot)
  • Rattler (Shadow)
  • Smash Sling (Shadow, Lodge)
  • Stormslinger (Improved)
  • Icerail (Improved)
  • Forgefire (Improved)

Skillful Outfits

Good outfits replaces the Very Rare outfits with the sole exception of the Shield-Weaver which has no Skillful version. All Proficient outfits have i more modification slot than the ones they replace.

  • Banuk Sickness Eater (Heavy)
  • Carja Silks (Heavy (renamed Carja Trader))
  • Carja Blazon (Heavy, Master)
  • Oseram Sparkworker (Heavy)
  • Nora Silent Hunter (Heavy, Main)
  • Shadow Stalwart (Heavy)
  • Banuk Ice Hunter (Heavy, Master)
  • Nora Survivor (Heavy)
  • Nora Protector (Heavy)
  • Oseram Arrow Billow (Heavy)
  • Banuk Werak (Chieftain)

Ultra Hard

New Game+ also added a new difficulty way to the game: Ultra Hard. There are several gameplay changes in this game fashion that create a more challenging experience for the thespian, simply there are also new trophies and corrective rewards to be gained by beating the chief quest on Ultra Hard.

Full general Combat

  • Damage dealt by Aloy is reduced to 70% and damage dealt past enemies is increased to 200%/by 100%.
  • Knockdowns from heavy attacks with the spear are only 60% every bit effective.
  • Effectiveness of elemental severity impairment and tear is reduced past fifty%.
  • Human enemies attack more frequently.
  • Enemy health bar no longer appears on the HUD.
  • The aim assist feature is disabled.
  • Enemies accept increased detection ranges and can spot Aloy instantly if she uses Lure Call twice.

Machine Behavior

  • Machines are by and large more aggressive.
  • Multiple machines may attack simultaneously, including ranged attacks.
  • The more docile machines (Strider, Lancehorn, Grazer, Broadhead, and Charger) go more inclined to fight than to flee when approached.

In improver to the changes related to combat, merchant prices are greatly increased and Free Sample Boxes are no longer bachelor. Crafting costs are besides increased, making certain resource far more valuable.[1]

References

  1. Information from Horizon Zero Dawn: The Frozen Wilds Strategy Guide (Collector'southward Ed.), p.11-12. Future Printing, 2017.

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Source: https://horizon.fandom.com/wiki/New_Game%2B

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